Understanding Pokemon Obedience in Scarlet & Violet: A Comprehensive Guide
Pokemon obedience has evolved throughout the series, and Scarlet and Violet introduce some key differences. This guide clarifies how obedience works in Gen 9.
How Obedience Works in Gen 9
Unlike previous generations, a Pokémon's obedience in Scarlet and Violet is determined by its level at the time of capture. Pokémon caught at level 20 or below will always obey commands. A Pokémon caught above level 20 will be disobedient until you earn your first Gym Badge. Crucially, a Pokémon caught within the obedience range will remain obedient even if it levels up beyond that initial threshold.
For instance, a level 20 Fletchinder caught with zero badges will obey commands even after leveling up to 21. However, a level 21 Fletchinder caught with zero badges will disobey until a badge is obtained.
Disobedient Pokémon will refuse commands during auto-battles (indicated by a blue speech bubble) and may refuse moves or even self-harm in standard battles.
Obedience Levels and Gym Badges
Your Trainer Card (accessed via the map (Y button) and Profile (X button)) shows your current obedience level. Each Gym Badge increases this level by 5, affecting the maximum level a Pokémon can reach while remaining obedient.
The obedience levels per badge are:
Badge No. | Obedience Level |
---|---|
1 | 25 |
2 | 30 |
3 | 35 |
4 | 40 |
5 | 45 |
6 | 50 |
7 | 55 |
8 | All levels |
The order in which you challenge Gym Leaders doesn't matter; each badge grants the same obedience level increase.
Transferred or Traded Pokemon Obedience
Unlike previous games, the Original Trainer (OT) ID no longer affects obedience. The level of a traded or transferred Pokémon at the time of transfer determines its obedience status. A level 17 Pokémon traded and subsequently leveled beyond 20 will still obey. However, a level 21 Pokémon received via trade will be disobedient until the appropriate number of badges are earned.