Helldivers 2 Armor Passives: A Comprehensive Guide & Tier List
Helldivers 2 categorizes armor into light, medium, and heavy variants, each impacting mobility and defense. However, the real game-changer lies in the armor passives – powerful perks significantly altering gameplay. This guide details all passives and provides a tier list to optimize your loadouts.
All Armor Passives in Helldivers 2
The following table lists all 14 armor passives (as of the 1.002.003 game version) and their effects. Remember, only body armor possesses passives; helmets and capes are standard.
Armor Passive | Description |
---|---|
Acclimated | 50% resistance to acid, electrical, fire, and gas damage. |
Advanced Filtration | 80% resistance to gas damage. |
Democracy Protects | 50% chance to survive lethal attacks (e.g., headshots); prevents chest injuries (e.g., internal bleeding). |
Electrical Conduit | 95% resistance to lightning arc damage. |
Engineering Kit | +2 grenade capacity; 30% recoil reduction when crouching or prone. |
Extra Padding | +50 armor rating. |
Fortified | 50% resistance to explosive damage; 30% recoil reduction when crouching or prone. |
Inflammable | 75% resistance to fire damage. |
Med-Kit | +2 stim capacity; +2 seconds additional stim duration. |
Peak Physique | 100% increased melee damage; improved weapon handling (reduced weapon movement drag). |
Scout | 30% reduced enemy detection range; map markers generate radar scans. |
Servo-Assisted | 30% increased throwing range; 50% additional limb health. |
Siege-Ready | 30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity. |
Unflinching | 95% reduced recoil flinching. |
Armor Passive Tier List (Version 1.002.003)
This tier list ranks passives based on overall value, utility, and effectiveness across various missions and enemy types.
Tier | Armor Passive | Rationale |
---|---|---|
S | Engineering Kit | Extra grenades are invaluable for diverse tasks: sealing breaches, destroying structures, and crowd control. |
Med-Kit | Increased stim capacity and duration drastically improves survivability, especially when combined with the Experimental Infusion booster. | |
Siege-Ready | Significantly boosts ammo capacity and reload speed, crucial for managing large enemy groups, particularly with high-consumption weapons. | |
A | Democracy Protects | Provides strong early-game defense and a chance to survive otherwise lethal hits. |
Extra Padding | Offers consistent armor rating increase for broader damage reduction. | |
Fortified | Extremely effective against Automatons, mitigating explosive damage from heavy units. | |
Servo-Assisted | Increased throwing range and limb health are highly beneficial, especially against Terminids. | |
B | Peak Physique | While useful for melee builds, generally outweighed by other options for ranged combat. |
Inflammable | Situational, ideal for fire-based builds and planets with fire hazards. | |
Scout | Helpful for revealing enemy positions, but limited in overall utility compared to other passives. | |
C | Acclimated | Resistance to multiple damage types is rarely needed in a single mission. |
Advanced Filtration | Only beneficial for specific gas-focused builds. | |
Electrical Conduit | Primarily useful against the Illuminate, but better alternatives exist. | |
Unflinching | Minimal impact on overall combat effectiveness. |
This guide should help you select the best armor passives to match your playstyle and conquer any mission in Helldivers 2. Remember to adapt your choices based on the specific challenges each mission presents.