Civilization VII's Advanced Access Launch Receives Overwhelmingly Negative Steam Reviews
Civilization VII (Civ 7), released five days early via Steam's Advanced Access program, has been met with a deluge of negative player feedback, resulting in a "Mostly Negative" overall rating on the platform. While anticipation was high for the sequel to 2016's Civ VI, the early access build has fallen short of expectations for many.
The primary criticisms center around several key areas:
User Interface (UI): The UI is a major point of contention, with numerous players describing it as clunky, unattractive, and inferior to Civ VI's interface. Comparisons to "free mobile knockoffs" have been made, and some speculate that Firaxis Games prioritized console development, leading to a simplified and less customizable UI experience.
Maps and Map Customization: Players have expressed significant dissatisfaction with the map system. Issues include difficulties in map selection, limited map size options (only small, medium, and large, compared to Civ VI's five sizes), and a lack of customization options. The lack of detailed information when browsing map types further compounds this problem.
Resource Mechanics: The new resource management system, which assigns resources to cities or empires strategically rather than through direct tile acquisition, is another source of criticism. Players argue that the previous map-based resource system offered greater replayability.
Firaxis Games has acknowledged the negative feedback, particularly regarding the UI, and assures players that improvements are underway. They also highlight that Civ VII's development will continue with future updates and expansions, encouraging players to provide further feedback. However, the overwhelmingly negative response to the early access version raises concerns about the game's overall launch prospects.