During today's Q2 investors call, Microsoft CEO Satya Nadella announced that Indiana Jones and The Great Circle has captivated 4 million players. In what was otherwise a routine earnings report for Microsoft's gaming division, MachineGames' latest release stands out as a beacon of success. The game has not only received critical acclaim and multiple awards but has also drawn in millions of players. Although exact sales figures are elusive due to its inclusion in Xbox Game Pass, reaching 4 million players is a significant achievement, especially for a modern, AAA title in the Indiana Jones franchise which many approached with cautious optimism.
We at IGN were thoroughly impressed, describing it as an "irresistible and immersive global treasure hunt." The game has been nominated for Game of the Year and Best Xbox Game. You can delve deeper into our thoughts with our full review available here.
On the broader Xbox front, Microsoft shared that Game Pass for PC saw a 30% growth last quarter, setting a new record for quarterly revenue. Additionally, cloud gaming logged an impressive 140 million hours of streaming, contributing to a 2% increase in Xbox content and service revenue.However, challenges remain. Despite the robust performance of Game Pass, overall gaming revenue dropped by 7%, and Xbox hardware revenue saw a significant decline of 29%.
What does this signify for Microsoft? While the company needs to regain footing in the console and hardware markets, its strategic focus on Game Pass is clearly yielding positive results. The growth of Game Pass on PC is particularly noteworthy, bolstered by a strong lineup of releases last quarter, including Indiana Jones and The Great Circle, Call of Duty: Black Ops 6, and Microsoft Flight Simulator, all of which were available to Game Pass Ultimate subscribers from day one.