Chess Makes its Esports Debut at the 2025 Esports World Cup
The Esports World Cup (EWC) 2025 is set to feature a surprising addition to its lineup: chess! This ancient game joins the world of esports, marking a significant moment for both the centuries-old strategy game and the rapidly expanding esports scene.
A Historic Partnership Ushers in a New Era for Chess
The collaboration between Chess.com, chess grandmaster Magnus Carlsen, and the Esports World Cup Foundation (EWCF) brings competitive chess to the EWC for the first time. This partnership aims to introduce the game to a wider, more global audience, capitalizing on the growing popularity of esports.
EWCF CEO Ralf Reichert hailed chess as "the mother of all strategy games," expressing excitement about its inclusion in the EWC. He highlighted chess's enduring appeal and vibrant competitive community as a perfect fit for the event's mission to unite global gaming communities.
Magnus Carlsen, a retired world champion and current world number one, will serve as an ambassador, aiming to connect chess with a new generation of players. He expressed his enthusiasm for the opportunity to introduce chess to new audiences and inspire future players.
Riyadh Hosts the 2025 Chess Esports Showdown
The EWC 2025, taking place in Riyadh, Saudi Arabia, from July 31st to August 3rd, will boast a $1.5 million prize pool. To qualify, players must compete in the 2025 Champions Chess Tour (CCT) in February and May. The top 12 CCT players, along with four from a "Last Chance Qualifier," will compete for a $300,000 prize pool and a coveted spot in the EWC's inaugural chess esports competition.
The CCT will feature a faster-paced format to engage esports fans. Matches will use a 10-minute time control with no increment, and tiebreakers will be decided by a single Armageddon game.
Chess, originating in ancient India over 1500 years ago, has evolved and captivated audiences for centuries. Its digital adaptation, particularly through platforms like Chess.com, broadened its reach, further accelerated by the COVID-19 pandemic and popular media portrayals. Its official recognition as an esport promises to attract even more players and fans worldwide.