The debate over the vitality of big single-player games has resurfaced, with Swen Vincke, CEO of Larian Studios and the creative force behind the hit single-player game Baldur's Gate 3, firmly asserting their ongoing relevance. In a recent post on X/Twitter, Vincke responded to the recurring claims that single-player games are "dead" with a simple yet powerful message: "Use your imagination. They're not. They just have to be good."
Vincke's perspective is backed by a proven track record. Larian Studios has built its reputation through a series of critically acclaimed CRPGs, including Divinity: Original Sin and Divinity: Original Sin 2, culminating in the success of Baldur's Gate 3. His insights, often shared at events like The Game Awards, consistently emphasize the importance of passion in development, respect for both developers and players, and a genuine care for the craft of game-making. His latest statement on the enduring appeal of single-player games aligns well with these values.
The year 2025 has already witnessed the success of another major single-player title, Warhorse Studios' Kingdom Come: Deliverance 2, and there's still ample time for more single-player games to shine. Meanwhile, Larian Studios has decided to move on from Baldur's Gate 3 and the Dungeons & Dragons universe to focus on creating a new intellectual property. At this year's Game Developers Conference, Dan Ayoub, SVP of digital games at Hasbro, hinted that fans might soon learn more about future developments in the Baldur's Gate series.