A former Starfield developer, Will Shen, reveals player fatigue with excessively long AAA games. Shen, a veteran with experience on titles like Fallout 4 and Fallout 76, suggests that the market is reaching a saturation point with lengthy titles, leading to player burnout. While games like Starfield, with their extensive content, remain popular, a significant portion of gamers are seeking shorter, more focused experiences.
Shen's comments, made in an interview with Kiwi Talkz (via Gamespot), highlight a growing trend. He points to the success of shorter games as evidence of this shift, citing the indie horror title Mouthwashing as an example. The game's concise playtime was a key factor in its positive reception, unlike longer games often bogged down with numerous side quests. The completion rate of longer games, often under 10%, underscores the importance of a manageable playtime for engaging with the narrative and overall product. Shen's observation echoes the impact of previous trendsetters like Dark Souls, which popularized challenging combat in third-person games.
Despite the rising popularity of shorter games, the AAA industry continues to produce lengthy titles. Starfield, released in 2023, exemplifies this trend, with its substantial content further expanded by the 2024 DLC, Shattered Space, and a rumored 2025 expansion. This suggests that while player preferences are evolving, longer games are not disappearing anytime soon. The industry seems to be at a crossroads, navigating the demand for both immersive, extensive experiences and more concise, focused gameplay.